Friday, June 17, 2011

Checkers Finished

After weeks of critical thinking, editing and analyzing our code, we have finally finished our multiplayer checkers game. The problem that we had before with the pieces wanting to move up only was fixed after we changed an inequality  symbol. The solution was simple but took forever to find.

The link below is our finished product.

Monday, June 13, 2011

Further Checkers Problem

Okay so we have everything done except  that both checker pieces want to go up, not down. For example, red goes up but white does not go down. Everything else works.

Friday, June 10, 2011

Checkers Problem

Getting the algorithm for taking over a piece is a little confusing. We know how to set up turns using a boolean but the restricting movement and jumping over killing is different from what we know how to do, which is to remove something when it makes contact with another object or after a certain time. Id be easier to just shoot the pieces.  

Monday, June 6, 2011

Checkers

Today we decided on our final project, checkers. We started out by making a 8x8 grid and then changing the colors. We then made a subclass of pieces, and then a black and red piece. We set them up in the right positions and then started to write the booleans for taking turns. We are thinking of modifying the foundleaf boolean for checkers piece found to jump.